

Voltix
BoltThe builder · hedgehog
Smallest beast in the Arena. Wins with brains and a better build.

Spinning tops with a creature for a face. Snap a beast onto a ring and a tip, launch it into the arena, last one spinning wins.
A SpinBeast is a top you build yourself. The beast is the collectible, the ring and tip decide how it fights.
Pick a beast, snap it on a ring (attack, defense or stamina) and a tip (sharp, flat or ball). Your build, your strategy.
Launch into the arena together. 3, 2, 1, SPIN. Last one spinning wins, best of three is a match.
Six beasts, four finishes, one secret legendary. Swap doubles with friends after the match if you both want to. Losing never costs you a beast.
Every beast has a type, a personality and a story in the show. Hover a card to see what happens when they lose.


The builder · hedgehog
Smallest beast in the Arena. Wins with brains and a better build.


The champion · boar
Charges first, thinks never. Has not lost a duel. Yet.


The mentor · turtle
Oldest beast in the Arena. Nothing moves him. Nothing.


The mechanic · octopus
Eight arms, zero patience. Spots a cheat from across the bowl.


The smooth one · shark
Wins a little too easily. Something about that tip...


The trickster · fox
Too quick to hit. Teaches the type wheel through pranks.
Four more beasts arrive in wave 2 for Sinterklaas, and one secret legendary hides in the packs at 1 in 50. Nobody has seen it. Yet.
Not a figure that stands on a shelf. A creature curled into a 45 mm cap, sitting on a ring and a tip. Stand it up as a target, or launch it as a fighter.
Every part is printed in PLA in Antwerp, tested to spin at least 30 seconds by hand and 60 with the launcher, and toy-safety checked for ages 6 and up.
Duel is for two. Knockdown is for the whole class.
Two beasts in the arena. Last one spinning wins.
Line up beasts. Launch your top. Every beast you knock over is a point.

That rule is printed on every card. SpinBeasts is a playground game, not a classroom game, and schools that want an arena for the yard can ask us for one.
A new episode every day on YouTube Shorts, TikTok and Instagram. Voltix is the smallest beast ever to enter the Arena. Blazorn is the champion who has never lost. Somebody in between is cheating.
Every pack is a surprise. Odds are printed on the card.
The show is on the phone. The game is on the playground. That order is the whole idea.
CE marked under the EU Toy Safety Directive, EN 71 tested PLA, rounded tips, no small parts that break off. Age 6+ and it says so on every pack.
Designed and printed in Belgium, packed by hand, batch numbered. EU shipping at launch, more countries as the paperwork lands. Questions go to a real person, not a call centre.
Recess only. Nobody loses a beast by losing a match, swaps happen only when both kids want to. Cheating is always found out, also in the show.
The show starts. Six beasts, daily episodes, you pick the matchups.
Launch. Starter sets, mystery beasts and launchers, online, shipping across the EU. Waitlist first.
Wave 2. The Shadows arrive: four new beasts, in time for the holidays.
Series 1 box. All beasts, all rings, all tips, the launcher. And the legendary in the packs.
Season 2. New types, tournament arena, the first school tournaments.
6 and up. The show is written for 8 to 12, the game works for anyone who can launch a top.
A mystery beast is 3.50 €. A starter set with a beast, a ring, a tip and a card is 8 €. Launcher 6 €, arena 15 €, the full Series 1 box 45 €.
From 26 October 2026 online. We ship across the EU at launch, with the UK, the US and the rest of the world following as soon as the toy-safety paperwork for those markets is done. Waitlist members get first access to the launch drop wherever they are.
Yes. CE marked, EN 71 tested material, rounded tips. Tips and rings are small parts, so it is not for children under 3.
No. Every beast spins by hand. The launcher spins it harder and longer, which is why it is the first thing kids ask for.
It is a spinning top game, like Beyblade and like the tops kids played with a hundred years ago. The beasts, the show, the knockdown game and the trading rule are ours.
Before the public launch there is one drop for the people who were here first. 200 Series 1 Founders Boxes, numbered 001 to 200, and the number never comes back.
All six launch beasts, three rings, three tips, the launcher and the rules card. The wave 2 beasts are reserved for you at launch price.
A numbered founders card with your name, a guaranteed rare beast in the box, and your name in the credits of the Season 1 finale.
Reserve your number today. You get a 48 hour window to complete the order before the public launch opens on 26 October 2026. No payment until then.

Six beasts, three rings, three tips, the rules card, your numbered founders card. The launcher is a 6 € add-on so the boxes can be printed in time.
Public launch: starters from 8 €, mystery beasts from 3.50 €. The Founders Box is 45 € and ships first.
Reserve a numbered Founders Box, or just join the waitlist. Either way you see the first episode before anyone else and get a 48 hour head start on the launch. No payment now, no spam, one message when it matters.